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Welcome to the world of Aereth. This is one of the newest campaign worlds in all of D&D. Our campaign begins in the town of Cillamar.
The current year is 3200 EC (Empyrean Calendar).

Kingdom of Morrain |
Kingdom of Morrain: Cillamar Cillamar: (Small town, pop. 1,030)A thriving community set on the doorstep of a vast wilderness, Cillamar grows with every passing season as explorers and adventures press further into the frontier. Cillamar trades lumber, furs, and grain with the dwarves of Ul Yazhmotk, in return for masterwork arms and ore. Cillamar is ruled by the wise Patriarch Ranz Mentzer. The Patriarch was once a high priest in the Theocracy of the Lance, crusading in the name of good and justice across the face of Áereth. Now the aging Patriarch wears a long white beard in place of a breastplate, but he is no less passionate in his defense of good. The Patriarch welcomes all good and neutral temples to Cillamar, but refuses to tolerate practitioners of evil faiths. Within a day’s ride of Cillamar rise the skeletal ruins of Whiterock Castle. Lady Chauntessa, a mysterious sorceress and the proprietor of the Inn of the Slumbering Drake, often hires young adventurers to explore the Castle’s labyrinthine dungeons. Local legends tell of a fearsome dragon, the great Benthosruthsa, who is said to lair in the ruins. Regardless of the truth of the rumors, the expeditions are fraught with peril, and few of Lady Chauntessa’s expeditions ever return.
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