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Absalom Station

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ORIGIN AND HISTORY Due to the Gap, no one knows who built Absalom Station or why—whether it was created as a run-of-the-mill space platform, a lifeboat during some frantic exodus from doomed Golarion, or something else entirely. Its thoroughly mechanical nature and walls of ceramic, metal, and plastic lead most scholars to assume it was built by ordinary mortals, while its population of historically Golarion-based species, as well as its position in the precise orbit vacated by Golarion, suggests that Golarion natives were responsible for the vast undertaking. What’s more, records show that when the Gap ended and station residents found themselves unsure about their pasts, the station seemed lived in and worn, implying that they’d already been there for quite some time. Even today, the mysteries surrounding the station’s origin and its ties to Golarion’s disappearance make it a natural draw for Gap researchers, who constantly strive to infer bits of objective truth from the shifting morass of the station’s past.


After the Gap, Absalom Station’s inhabitants found themselves even more adrift than most cultures, with no home world and no trustworthy records of their social ties and governance. Anarchy reigned; gangs based on racial or religious identities looted and fought in the streets, and systems broke down as people abandoned their posts. Only when a runaway malfunction nearly resulted in the venting of the entire station’s atmosphere did people recognize their precarious position and begin to pull together, with the heads of the various gangs forming the first Syndics guild and electing the first Prime Executive, Loqua Tem.

With the advent of Drift travel, the residents of Absalom Station were surprised to find it transformed from a backwater raft of “homeless” races—most notably humanity—to the most prosperous and powerful port in the Pact Worlds. Early post-Gap engineers attempting to understand the station’s workings had known for several years that the station’s power core was no mere reactor but rather a powerful magical artifact called the Starstone, believed to be the same object that had lain at the heart of the station’s namesake city on Golarion and through whose magic Iomedae and other deities had risen to godhood. Locked away behind unbreachable defenses, it had always provided enough free energy to power the entire station, yet it came to reveal a new function: no matter where in the galaxy a ship started from, the Starstone made Drift travel to the space around Absalom Station as quick and safe as hopping between planets in a single system. Now, no matter how far explorers may roam, Absalom Station is always right next door.

The next decades were marked by harsh growing pains as Absalom Station struggled to retain its independence. Various other governments attempted to claim the station, most notably the Bone Sages of Eox, who launched the Magefire Assault in 7 ag only to be rebuffed by the station’s formidable defensive batteries. Since then, having dedicated itself to neutrality and equitable trade, Absalom Station became the natural headquarters for newly formed interplanetary organizations and eventually the seat of government for the Pact Worlds, forever giving all other planets in the system a stake in defending its independence.


The Arms

The Eye

The Ring

The Spike

The Armada